feat: 1. 添加charge冲锋敌人动画和攻击脚本

2. 添加shoot射击敌人攻击脚本
This commit is contained in:
luke358
2026-05-20 15:18:25 +08:00
parent c4880f353c
commit 5cdcf705f4
10 changed files with 513 additions and 13 deletions
+11
View File
@@ -3,9 +3,20 @@
[ext_resource type="PackedScene" uid="uid://bfuqhhe8r8asg" path="res://scenes/unit/enemy/enemy_chaser_slow.tscn" id="1_tty1r"]
[ext_resource type="Resource" uid="uid://bnknrm368mpwb" path="res://resources/units/enemies/stats_enemy_shooter.tres" id="2_6k67w"]
[ext_resource type="Texture2D" uid="uid://4mllmwdfhmce" path="res://assets/sprites/Enemies/Enemy_4.png" id="2_tev67"]
[ext_resource type="Script" uid="uid://y47blv3332q8" path="res://scenes/unit/enemy/shooting_behavior.gd" id="4_6k67w"]
[ext_resource type="PackedScene" uid="uid://bmhud2e0x287r" path="res://scenes/projectiles/projectile_enemy.tscn" id="5_kpiq8"]
[node name="EnemyShooter" unique_id=2092979720 instance=ExtResource("1_tty1r")]
stats = ExtResource("2_6k67w")
[node name="Sprite" parent="Visuals" parent_id_path=PackedInt32Array(395976388) index="1" unique_id=1925870318]
texture = ExtResource("2_tev67")
[node name="FirePos" type="Marker2D" parent="Visuals" parent_id_path=PackedInt32Array(395976388) index="2" unique_id=815261850]
position = Vector2(-92, -50)
[node name="ShootingBehavior" type="Node2D" parent="." index="10" unique_id=1533506602 node_paths=PackedStringArray("enemy", "fire_pos")]
script = ExtResource("4_6k67w")
enemy = NodePath("..")
fire_pos = NodePath("../Visuals/FirePos")
projectile_scene = ExtResource("5_kpiq8")