feat: 添加敌人并且追踪player,同时避免敌人重叠

This commit is contained in:
luke358
2026-05-17 21:02:46 +08:00
parent b678b90883
commit 67ea3f2d42
37 changed files with 543 additions and 4 deletions
+11
View File
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[gd_scene format=3 uid="uid://c151jxi18d6uo"]
[ext_resource type="PackedScene" uid="uid://bfuqhhe8r8asg" path="res://scenes/unit/enemy/enemy_chaser_slow.tscn" id="1_qulsm"]
[ext_resource type="Texture2D" uid="uid://bf4ls8ho3cuqa" path="res://assets/sprites/Enemies/Enemy_2.png" id="2_aqv7o"]
[ext_resource type="Resource" uid="uid://db0igkyfvumk7" path="res://resources/units/enemies/stats_enemy_chaser_mid.tres" id="2_w0b3r"]
[node name="EnemyChaserMid" unique_id=2092979720 instance=ExtResource("1_qulsm")]
stats = ExtResource("2_w0b3r")
[node name="Sprite" parent="Visuals" parent_id_path=PackedInt32Array(395976388) index="1" unique_id=1925870318]
texture = ExtResource("2_aqv7o")