feat: 添加敌人并且追踪player,同时避免敌人重叠

This commit is contained in:
luke358
2026-05-17 21:02:46 +08:00
parent b678b90883
commit 67ea3f2d42
37 changed files with 543 additions and 4 deletions
+11
View File
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[gd_scene format=3 uid="uid://deqpkmjaerop3"]
[ext_resource type="PackedScene" uid="uid://cgljr7wcstmyp" path="res://scenes/unit/players/player_well_rounded.tscn" id="1_t1ilm"]
[ext_resource type="Resource" uid="uid://dhbwq0p1appau" path="res://resources/units/players/stats_player_brawler.tres" id="2_k813p"]
[ext_resource type="Texture2D" uid="uid://dpxw8tsbgrfse" path="res://assets/sprites/Players/Player_2.png" id="2_tvi6w"]
[node name="PlayerBrawler" unique_id=2022554550 instance=ExtResource("1_t1ilm")]
stats = ExtResource("2_k813p")
[node name="Sprite" parent="Visuals" parent_id_path=PackedInt32Array(395976388) index="2" unique_id=1925870318]
texture = ExtResource("2_tvi6w")