feat: 1. 添加武器基础脚本

2. 添加武器基本resources
3. 武器碰撞 RangeArea 进入和退出检测
4. 添加 Hitbox 进行武器碰撞敌人区域(只是添加了,功能还没实现)
5. 武器冷却时间 weapon_base / CooldownTimer
This commit is contained in:
luke358
2026-05-19 00:22:38 +08:00
parent 883a9b4c05
commit 7c7b2e9420
19 changed files with 263 additions and 0 deletions
@@ -0,0 +1,18 @@
[gd_resource type="Resource" script_class="ItemWeapon" format=3 uid="uid://cakw72u61qp80"]
[ext_resource type="Texture2D" uid="uid://cyh23wqn8vcac" path="res://assets/sprites/Weapons/Icons/weapon_punch_icon.png" id="1_wrw2j"]
[ext_resource type="Script" uid="uid://26bxxaoso6np" path="res://resources/items/weapons/item_weapon.gd" id="2_amj6w"]
[ext_resource type="PackedScene" uid="uid://d1igydtpm3sq8" path="res://scenes/weapons/melee/weapon_punch.tscn" id="2_igce5"]
[ext_resource type="Resource" uid="uid://c6a44r3a7jmyd" path="res://resources/items/weapons/melee/punch/stats_punch_2.tres" id="3_wrw2j"]
[ext_resource type="Resource" uid="uid://h4jqjg8mu53b" path="res://resources/items/weapons/melee/punch/item_punch_3.tres" id="4_amj6w"]
[resource]
script = ExtResource("2_amj6w")
scene = ExtResource("2_igce5")
stats = ExtResource("3_wrw2j")
upgradge_to = ExtResource("4_amj6w")
item_name = "Punch II"
item_icon = ExtResource("1_wrw2j")
item_tier = 1
item_cost = 25
metadata/_custom_type_script = "uid://26bxxaoso6np"