feat: 添加玩家和敌人血条

This commit is contained in:
luke358
2026-05-18 15:46:44 +08:00
parent 2060719f4e
commit b6bf8ef5ba
12 changed files with 180 additions and 0 deletions
+1
View File
@@ -16,6 +16,7 @@ var dash_available := true
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
super._ready()
dash_timer.wait_time = dash_duration
dash_cooldown_timer.wait_time = dash_cooldown
@@ -63,5 +63,9 @@ z_index = 1
position = Vector2(0, -32)
shape = SubResource("CircleShape2D_ht2l1")
[node name="HealthBar" parent="." index="8" unique_id=1540037291]
back_color = Color(0.13725491, 0.019607844, 0.02745098, 1)
fill_color = Color(1, 0.2901961, 0.45490196, 1)
[connection signal="timeout" from="DashTimer" to="." method="_on_dash_timer_timeout"]
[connection signal="timeout" from="TrailTimer" to="Visuals/Trail" method="_on_trail_timer_timeout"]