feat: 添加多种远程设计武器

This commit is contained in:
luke358
2026-05-19 22:56:42 +08:00
parent dc26a7cf60
commit c4880f353c
42 changed files with 674 additions and 15 deletions
+19
View File
@@ -0,0 +1,19 @@
[gd_scene format=3 uid="uid://ddi16trhufcq"]
[ext_resource type="PackedScene" uid="uid://dcc7rsdy4j8v6" path="res://scenes/weapons/weapon_base.tscn" id="1_do0ve"]
[ext_resource type="Texture2D" uid="uid://c7cwrud8hbq0b" path="res://assets/sprites/Weapons/Range/WeaponShotgun.png" id="2_q2o1a"]
[ext_resource type="Script" uid="uid://f71mwa3ckrj8" path="res://scenes/weapons/range/range_behavior.gd" id="3_bhln8"]
[node name="WeaponShotgun" unique_id=63743776 instance=ExtResource("1_do0ve")]
[node name="Sprite2D" parent="." index="0" unique_id=1011668514]
position = Vector2(26, -1)
texture = ExtResource("2_q2o1a")
[node name="Muzzle" type="Marker2D" parent="Sprite2D" index="0" unique_id=1915122265]
unique_name_in_owner = true
position = Vector2(98, -16)
[node name="WeaponBehavior" parent="." index="3" unique_id=1507497844 node_paths=PackedStringArray("weapon")]
script = ExtResource("3_bhln8")
weapon = NodePath("..")