feat: 添加多种远程设计武器

This commit is contained in:
luke358
2026-05-19 22:56:42 +08:00
parent dc26a7cf60
commit c4880f353c
42 changed files with 674 additions and 15 deletions
+19
View File
@@ -0,0 +1,19 @@
[gd_scene format=3 uid="uid://ms0ay0qjj0lj"]
[ext_resource type="PackedScene" uid="uid://dcc7rsdy4j8v6" path="res://scenes/weapons/weapon_base.tscn" id="1_hnjef"]
[ext_resource type="Texture2D" uid="uid://c2y5upwgfl7p4" path="res://assets/sprites/Weapons/Range/WeaponSMG.png" id="2_p43dw"]
[ext_resource type="Script" uid="uid://f71mwa3ckrj8" path="res://scenes/weapons/range/range_behavior.gd" id="3_a067a"]
[node name="WeaponSMG" unique_id=63743776 instance=ExtResource("1_hnjef")]
[node name="Sprite2D" parent="." index="0" unique_id=1011668514]
position = Vector2(21, -5)
texture = ExtResource("2_p43dw")
[node name="Muzzle" type="Marker2D" parent="Sprite2D" index="0" unique_id=468608715]
unique_name_in_owner = true
position = Vector2(84, -18)
[node name="WeaponBehavior" parent="." index="3" unique_id=1507497844 node_paths=PackedStringArray("weapon")]
script = ExtResource("3_a067a")
weapon = NodePath("..")