feat: 添加手枪武器
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@@ -0,0 +1,19 @@
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[gd_scene format=3 uid="uid://jkxk68loxb55"]
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[ext_resource type="PackedScene" uid="uid://dcc7rsdy4j8v6" path="res://scenes/weapons/weapon_base.tscn" id="1_g1grj"]
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[ext_resource type="Texture2D" uid="uid://bbsd0o1wllf0p" path="res://assets/sprites/Weapons/Range/WeaponPistol.png" id="2_hqh7m"]
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[ext_resource type="Script" uid="uid://f71mwa3ckrj8" path="res://scenes/weapons/range/range_behavior.gd" id="3_x7rn7"]
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[node name="WeaponPistol" unique_id=63743776 instance=ExtResource("1_g1grj")]
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[node name="Sprite2D" parent="." index="0" unique_id=1011668514]
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position = Vector2(20, 0)
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texture = ExtResource("2_hqh7m")
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[node name="Muzzle" type="Marker2D" parent="Sprite2D" index="0" unique_id=2115750749]
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unique_name_in_owner = true
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position = Vector2(92, -28)
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[node name="WeaponBehavior" parent="." index="3" unique_id=1507497844 node_paths=PackedStringArray("weapon")]
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script = ExtResource("3_x7rn7")
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weapon = NodePath("..")
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