[gd_scene format=3 uid="uid://c6spr5c4dva2i"] [ext_resource type="PackedScene" uid="uid://dcc7rsdy4j8v6" path="res://scenes/weapons/weapon_base.tscn" id="1_r5jol"] [ext_resource type="Texture2D" uid="uid://xqoogkscdty6" path="res://assets/sprites/Weapons/Range/WeaponLaser.png" id="2_jsyfg"] [ext_resource type="Script" uid="uid://f71mwa3ckrj8" path="res://scenes/weapons/range/range_behavior.gd" id="3_50c4r"] [node name="WeaponLaser" unique_id=63743776 instance=ExtResource("1_r5jol")] [node name="Sprite2D" parent="." index="0" unique_id=1011668514] position = Vector2(16, -4) texture = ExtResource("2_jsyfg") [node name="Muzzle" type="Marker2D" parent="Sprite2D" index="0" unique_id=1914443055] unique_name_in_owner = true position = Vector2(78, -14) [node name="WeaponBehavior" parent="." index="3" unique_id=1507497844 node_paths=PackedStringArray("weapon")] script = ExtResource("3_50c4r") weapon = NodePath("..")