extends Resource class_name UnitStats enum UnitType { PLAYER, ENEMY } @export var name: String @export var type: UnitType @export var icon: Texture2D @export var health := 1.0 @export var health_increase_per_wave := 1.0 @export var damage := 1.0 @export var damage_increase_per_wave := 1.0 @export var speed := 300 @export var luck := 1.0 @export var block_chance := 0.0 @export var gold_drop := 1 @export var hp_regen := 0.0 @export var life_steal := 0.0 @export var harvesting := 0