[gd_scene format=3 uid="uid://ddi16trhufcq"] [ext_resource type="PackedScene" uid="uid://dcc7rsdy4j8v6" path="res://scenes/weapons/weapon_base.tscn" id="1_do0ve"] [ext_resource type="Texture2D" uid="uid://c7cwrud8hbq0b" path="res://assets/sprites/Weapons/Range/WeaponShotgun.png" id="2_q2o1a"] [ext_resource type="Script" uid="uid://f71mwa3ckrj8" path="res://scenes/weapons/range/range_behavior.gd" id="3_bhln8"] [node name="WeaponShotgun" unique_id=63743776 instance=ExtResource("1_do0ve")] [node name="Sprite2D" parent="." index="0" unique_id=1011668514] position = Vector2(26, -1) texture = ExtResource("2_q2o1a") [node name="Muzzle" type="Marker2D" parent="Sprite2D" index="0" unique_id=1915122265] unique_name_in_owner = true position = Vector2(98, -16) [node name="WeaponBehavior" parent="." index="3" unique_id=1507497844 node_paths=PackedStringArray("weapon")] script = ExtResource("3_bhln8") weapon = NodePath("..")